Sciweavers

2736 search results - page 332 / 548
» Understanding programmer language
Sort
View
AAAI
2010
15 years 8 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
CCE
2007
15 years 8 months ago
Towards an Ontology of Collaboration Patterns
: The concept of patterns and pattern languages has been applied in different application domains like software engineering, human computer interaction, and pedagogy. In the area o...
Jonas Pattberg, Matthias Flügge
EACL
2006
ACL Anthology
15 years 8 months ago
Information Presentation in Spoken Dialogue Systems
To tackle the problem of presenting a large number of options in spoken dialogue systems, we identify compelling options based on a model of user preferences, and present tradeoff...
Vera Demberg, Johanna D. Moore
FLAIRS
2004
15 years 8 months ago
A Dialogue-Based Tutoring System for Beginning Programming
We present a preventive model of tutoring for novice programming derived from a human corpus and describe our intelligent tutoring system PROPL embodying that model. The system co...
H. Chad Lane, Kurt VanLehn
126
Voted
FECS
2006
95views Education» more  FECS 2006»
15 years 8 months ago
A Computer-assisted Evaluation System for On-line Testing of English-Chinese Translation
: It is a challenging task to evaluate English-Chinese Translating abilities of non-English majors on-line because it involves not only the processing of the source language--Engli...
Yan Tian, Ruzhan Lu, Jianyong Duan