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» Understanding experience in interactive systems
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FDG
2009
ACM
16 years 29 days ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
ICCHP
2004
Springer
15 years 11 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
VRST
2003
ACM
15 years 11 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
ATAL
2006
Springer
15 years 10 months ago
Learning trust strategies in reputation exchange networks
An agent's trust decision strategy consists of the agent's policies for making trust-related decisions, such as who to trust, how trustworthy to be, what reputations to ...
Karen Fullam, K. Suzanne Barber
EELC
2006
118views Languages» more  EELC 2006»
15 years 10 months ago
Lexicon Convergence in a Population With and Without Metacommunication
How does a shared lexicon arise in population of agents with differing lexicons, and how can this shared lexicon be maintained over multiple generations? In order to get some insig...
Zoran Macura, Jonathan Ginzburg