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» Understanding experience in interactive systems
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CHI
2008
ACM
16 years 7 months ago
From meiwaku to tokushita!: lessons for digital money design from japan
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communicati...
Scott D. Mainwaring, Wendy March, Bill Maurer
CHI
2007
ACM
16 years 7 months ago
Context & usability testing: user-modeled information presentation in easy and difficult driving conditions
A 2x2 enhanced Wizard-of-Oz experiment (N = 32) was conducted to compare two different approaches to presenting information to drivers in easy and difficult driving conditions. Da...
Jiang Hu, Andi Winterboer, Clifford Nass, Johanna ...
BCSHCI
2007
15 years 8 months ago
GazeSpace: eye gaze controlled content spaces
In this paper, we introduce GazeSpace, a novel system utilizing eye gaze to browse content spaces. While most existing eye gaze systems are designed for medical contexts, GazeSpac...
Sven Laqua, Shane Udaraka Bandara, Martina Angela ...
ISCAPDCS
2004
15 years 8 months ago
Building Collaborative Environments for Advanced Computing
Abstract. Synchronous collaborative systems allow geographically distributed participants to form a virtual work environment enabling cooperation between peers and enriching the hu...
Gareth J. Lewis, S. Mehmood Hasan, Vassil N. Alexa...
FLAIRS
2003
15 years 8 months ago
Improving the Representation Space through Exception-Based Learning
This paper addresses the problem of improving the representation space in a rule-based intelligent system, through exception-based learning. Such a system generally learns rules c...
Cristina Boicu, Gheorghe Tecuci, Mihai Boicu, Dori...