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» Understanding experience in interactive systems
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CHI
2004
ACM
16 years 7 months ago
Communicating emotions in online chat using physiological sensors and animated text
We present a chat system that uses animated text associated with emotional information to show the affective state of the user. The system obtains the affective state of a chat us...
Hua Wang, Helmut Prendinger, Takeo Igarashi
ICPADS
2005
IEEE
16 years 4 days ago
An Architecture for Multi-Agent COTS Software Integration Systems
Commercial Off-The-Shelf (COTS) software products are increasingly used as software components in large-scale systems. We had proposed an approach for distributed COTS software int...
Guo-Ming Fang, Jim-Min Lin
IADIS
2003
15 years 8 months ago
The Customer's Perspective Sociological Accounts of E-Commerce Encounters
Creating value and continuously generating a positive Total Customer Experience (TCE) for customers is important for E-Commerce environments in order to attract and retain custome...
Shailey Minocha, Lisa Dawson, Ann Blandford, Dave ...
HVEI
2009
15 years 4 months ago
Psychophysical evaluation of a variable friction tactile interface
This study explores the haptic rendering capabilities of a variable friction tactile interface through psychophysical experiments. In order to obtain a deeper understanding of the...
Evren Samur, J. Edward Colgate, Michael A. Peshkin
CHI
2011
ACM
14 years 10 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...