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CHI
2010
ACM
16 years 1 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
MM
2006
ACM
117views Multimedia» more  MM 2006»
16 years 14 days ago
Interactive "immaterial" screen for performing arts
Various performing arts increasingly employ projection screens and other information displays as essential elements of the show. We present some possibilities and lessons learned ...
Ismo Rakkolainen, Tanju Erdem, Çigdem Erdem...
CVPR
2008
IEEE
16 years 8 months ago
Markerless motion capture of man-machine interaction
This work deals with modeling and markerless tracking of athletes interacting with sports gear. In contrast to classical markerless tracking, the interaction with sports gear come...
Bodo Rosenhahn, Christian Schmaltz, Thomas Brox, J...
CLEF
2004
Springer
15 years 12 months ago
Summarization Design for Interactive Cross-Language Question Answering
Abstract. This paper describes an experimental investigation of interactive techniques for cross-language information access. The task was to answer factual questions from a large ...
Daqing He, Jianqiang Wang, Jun Luo, Douglas W. Oar...
ACMIDC
2010
15 years 8 months ago
A collaborative approach to the design and evaluation of an interactive learning tool for children with special educational need
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
Beatriz López-Mencía, David Dí...