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ICMI
2003
Springer
166views Biometrics» more  ICMI 2003»
15 years 11 months ago
Georgia tech gesture toolkit: supporting experiments in gesture recognition
Gesture recognition is becoming a more common interaction tool in the fields of ubiquitous and wearable computing. Designing a system to perform gesture recognition, however, can...
Tracy L. Westeyn, Helene Brashear, Amin Atrash, Th...
PUC
2008
113views more  PUC 2008»
15 years 5 months ago
Design and evaluation of systems to support interaction capture and retrieval
Although many recent systems have been built to support Information Capture and Retrieval (ICR), these have not generally been successful. This paper presents studies that evaluate...
Steve Whittaker, Simon Tucker, Kumutha Swampillai,...
CEEMAS
2001
Springer
15 years 10 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
ISWC
2006
IEEE
16 years 10 days ago
VibeFones: Socially Aware Mobile Phones
Today's mobile phones are essentially off-the-shelf, mass-market wearable computers. In this paper, we describe mobile social software that uses location, proximity and tone ...
Anmol Madan, Alex Pentland
AIIDE
2007
15 years 8 months ago
Player Autonomy versus Designer Intent: A Case Study of Interactive Tour Guides
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...