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MM
2005
ACM
129views Multimedia» more  MM 2005»
15 years 11 months ago
The "control of fear": an interactive art experiencing and presenting system with multimodal sensors and media
The “Control of Fear” project is an interactive art exhibition project to provide the general public an opportunity to experience what might occur to them if their lives were ...
Chin Chih Yang, Lipin Liu, Jacy Chen
ICMCS
1999
IEEE
113views Multimedia» more  ICMCS 1999»
15 years 10 months ago
Optimally Ensured Interactive Service in Distributed Multimedia Presentation Systems
In this paper, we develop a new service to support optimally ensured user interactions with minimum latency in interactive distributed multimedia presentation environments. The no...
Markus Mielke, Aidong Zhang
FDG
2009
ACM
16 years 21 days ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
AIED
2009
Springer
15 years 11 months ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
BMCBI
2008
78views more  BMCBI 2008»
15 years 6 months ago
Deducing topology of protein-protein interaction networks from experimentally measured sub-networks
Background: Protein-protein interaction networks are commonly sampled using yeast two hybrid approaches. However, whether topological information reaped from these experimentallym...
Ling Yang, Thomas M. Vondriska, Zhangang Han, W. R...