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MM
2004
ACM
174views Multimedia» more  MM 2004»
15 years 11 months ago
Speech, ink, and slides: the interaction of content channels
In this paper, we report on an empirical exploration of digital ink and speech usage in lecture presentation. We studied the video archives of five Master’s level Computer Scien...
Richard J. Anderson, Crystal Hoyer, Craig Prince, ...
CGF
2007
101views more  CGF 2007»
15 years 6 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
SGAI
2009
Springer
16 years 21 days ago
Coping with Noisy Search Experiences
The so-called social Web has helped to change the very nature of the Internet by emphasising the role of our online experiences as new forms of content and service knowledge. User...
Pierre-Antoine Champin, Peter Briggs, Maurice Coyl...
LEGE
2003
80views Education» more  LEGE 2003»
15 years 7 months ago
Theoretical Foundations for E-Learning Environments Direct to Virtual Scientific Experiments
In this work we want to put in evidence the necessity to integrate theoretical, methodological and didactical aspects with innovative e-learning systems, in order to hypothesize po...
ICAT
2006
IEEE
16 years 7 days ago
A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications
This paper describes a subjective experiment in progress to study human sound localization using mobile audio augmented reality systems. The experiment also serves to validate a ne...
Nick Mariette