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» Understanding changes in use cases: A case study
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TRETS
2010
142views more  TRETS 2010»
15 years 5 months ago
Performance Analysis Framework for High-Level Language Applications in Reconfigurable Computing
s, and abstractions, typically enabling faster development times than with traditional Hardware ion Languages (HDLs). However, programming at a higher level of abstraction is typic...
John Curreri, Seth Koehler, Alan D. George, Brian ...
CHI
2011
ACM
14 years 10 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
QOSA
2009
Springer
16 years 1 months ago
Toward a Catalogue of Architectural Bad Smells
Abstract. An architectural bad smell is a commonly (although not always intentionally) used set of architectural design decisions that negatively impacts system lifecycle propertie...
Joshua Garcia, Daniel Popescu, George Edwards, Nen...
KBSE
2007
IEEE
16 years 1 months ago
Test suite reduction and prioritization with call trees
This paper presents a tool that (i) constructs tree-based models of a program’s behavior during testing and (ii) employs these trees while reordering and reducing a test suite. ...
Adam M. Smith, Joshua Geiger, Gregory M. Kapfhamme...
APGV
2004
ACM
154views Visualization» more  APGV 2004»
16 years 10 days ago
Effects of rendering on shape perception in automobile design
The goal of this project was to determine if advanced rendering methods such as global illumination allow more accurate discrimination of shape differences than standard rendering...
James A. Ferwerda, Stephen H. Westin, Randall C. S...