In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Learning to program can be very hard. Without an existing background in the subject and without adequate resources, students, especially women, may find themselves experiencing m...
SeismoSpin is a novel interactive instrument designed around a “Disc-Jockey/mixer” metaphor that gives seismologists a quick and powerful way to explore earthquake data. The c...
Mark McKelvin, Ragnhild Nestande, Leticia Valdez, ...
In this paper, we explore the differences between the Adaptive Hypermedia and IMS Simple Sequencing approaches. Both approaches provide learning material tailored for the learner...
Artificial intelligence techniques have found a number of applications in hypermedia, mostly in two specific areas, user interface, particularly adaptive ones and information sear...