Multitasking in user behavior can be represented along a continuum in terms of the time spent on one task before switching to another. In this paper, we present a theory of behavi...
Exercising is often a social activity performed with other people, yet finding compatible exercise partners is difficult in practice. To gain a better understanding of the social ...
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
The ways in which users appropriate uses of technology ? or invent new ones ? have attracted interest in CSCW-oriented research, but much less has been written on its cognitive fo...