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» Unawareness, beliefs and games
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WINE
2005
Springer
139views Economy» more  WINE 2005»
15 years 11 months ago
Price of Anarchy, Locality Gap, and a Network Service Provider Game
In this paper, we define a network service provider game. We show that the price of anarchy of the defined game can be bounded by analyzing a local search heuristic for a related...
Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, V...
DALT
2009
Springer
15 years 9 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
TARK
2005
Springer
15 years 11 months ago
Order independence and rationalizability
Two natural strategy elimination procedures have been studied for strategic games. The first one involves the notion of (strict, weak, etc) dominance and the second the notion of...
Krzysztof R. Apt
EPIA
2005
Springer
15 years 11 months ago
Intentions and Strategies in Game-Like Scenarios
In this paper, we investigate the link between logics of games and “mentalistic” logics of rational agency, in which agents are characterized in terms of attitudes such as beli...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
WINE
2005
Springer
107views Economy» more  WINE 2005»
15 years 11 months ago
Price of Anarchy of Network Routing Games with Incomplete Information
We consider a class of networks where n agents need to send their traffic from a given source to a given destination over m identical, non-intersecting, and parallel links. For suc...
Dinesh Garg, Yadati Narahari