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CA
2003
IEEE
15 years 12 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
HUC
2003
Springer
15 years 12 months ago
Activity Zones for Context-Aware Computing
Location is a primary cue in many context-aware computing systems, and is often represented as a global coordinate, room number, or a set of Euclidean distances to various landmark...
Kimberle Koile, Konrad Tollmar, David Demirdjian, ...
CSCWD
2001
Springer
15 years 11 months ago
Supporting Group Awareness in Collaborative Design
Different from multi-user database management systems, CSCW system must support group awareness explicitly, namely that participants should perceive the presence of each other dur...
Yan Liu, Yuanchun Shi, Guangyou Xu
ISQED
2010
IEEE
105views Hardware» more  ISQED 2010»
15 years 11 months ago
Leakage current analysis for intra-chip wireless interconnects
A simulation-based feasibility study of an intra-chip wireless interconnect system is presented. The wireless interconnect system is modelled in a 250 nm standard complementary met...
Ankit More, Baris Taskin
ICRA
1999
IEEE
82views Robotics» more  ICRA 1999»
15 years 11 months ago
An Investigation into Non-Smooth Locomotion
We analyze a class of mechanisms that locomote by switching between constraints. Because of the hybrid nature of such systems, most of the existing analysis tools, developed prima...
Milos Zefran, Francesco Bullo, Jim Radford