The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
People now easily share digital photos outside the home via web publishing and gift-giving. Yet within the home, digital photos are hard to access and lack the physical affordance...
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Diagnosis, treatment, and monitoring of interventions for children with autism can profit most when caregivers have substantial amounts of data they can easily record and review a...
Gillian R. Hayes, Khai N. Truong, Gregory D. Abowd...
The Creative Problem-Solving Research Group (CPSRG) at Lancaster University is a collaboration between psychologists and computer scientists conducting research into creativity, p...
Thomas C. Ormerod, Linden J. Ball, Alan J. Dix, Co...