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» Ubiquitous computing: by the people, for the people
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HRI
2006
ACM
16 years 14 days ago
Socially distributed perception
This paper presents a robot search task (social tag) that uses social interaction, in the form of asking for help, as an integral component of task completion. We define socially...
Marek P. Michalowski, Carl F. DiSalvo, Dída...
MOBIWAC
2006
ACM
16 years 13 days ago
Indoor tracking in WLAN location with TOA measurements
Authors presented recently an indoor location technique based on Time Of Arrival (TOA) obtained from Round-Trip-Time (RTT) measurements at data link level and trilateration. This ...
Marc Ciurana, Francisco Barceló, Sebastiano...
NETGAMES
2006
ACM
16 years 13 days ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
NETGAMES
2006
ACM
16 years 13 days ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
NORDICHI
2006
ACM
16 years 13 days ago
SoundBar: exploiting multiple views in multimodal graph browsing
In this paper we discuss why access to mathematical graphs is problematic for visually impaired people. By a review of graph understanding theory and interviews with visually impa...
David K. McGookin, Stephen A. Brewster