In this paper we elucidate the patterns of behavior of home movie makers through a study of 12 families and a separate focus group of 7 teenagers. Analogous to a similar study of ...
David S. Kirk, Abigail Sellen, Richard H. R. Harpe...
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
We performed an empirical study exploring people's interactions with an embodied conversational agent (ECA) while performing two tasks. Conditions varied with respect to 1) w...
We present Koala, a system that enables users to capture, share, automate, and personalize business processes on the web. Koala is a collaborative programming-bydemonstration syst...
Greg Little, Tessa A. Lau, Allen Cypher, James Lin...
Watching video online is becoming increasingly popular, and new video streaming technologies have the potential to transform video watching from a passive, isolating experience in...
Justin D. Weisz, Sara B. Kiesler, Hui Zhang, Yuqin...