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» Ubiquitous computing: by the people, for the people
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HRI
2011
ACM
14 years 10 months ago
Human-robot proxemics: physical and psychological distancing in human-robot interaction
To seamlessly integrate into the human physical and social environment, robots must display appropriate proxemic behavior—that is, follow societal norms in establishing their ph...
Jonathan Mumm, Bilge Mutlu
HUC
2011
Springer
14 years 6 months ago
Sundroid: solar radiation awareness with smartphones
While the sun is important for our health, overexposure to sunlight carries significant health risks ranging from sunburn to skin cancer. Although people know about these risks, ...
Thomas Fahrni, Michael Kuhn 0002, Philipp Sommer, ...
HUC
2011
Springer
14 years 6 months ago
Haptic reassurance in the pitch black for an immersive theatre experience
An immersive theatre experience was designed to raise awareness and question perceptions of ‘blindness’, through enabling both sighted and blind members to experience a simila...
Janet van der Linden, Yvonne Rogers, Maria Oshodi,...
PDC
2006
ACM
16 years 17 days ago
Oppositional and activist new media: remediation, reconfiguration, participation
Over the last decade, the major firms and cultural institutions that have dominated media and information industries in the U.S. and globally have been challenged by people adopti...
Leah A. Lievrouw
DIGRA
2003
Springer
15 years 12 months ago
Games as Technological Entry Point: A Case Study of Uzbekistan
This paper considers cross-cultural patterns of game-playing activities. The paper is part of an overall argument regarding computer games as a possible technological entry point ...
Beth E. Kolko, Alex Thayer