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CHI
2009
ACM
15 years 11 months ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
CGA
2005
15 years 6 months ago
Designing a Visualization Framework for Multidimensional Data
visualization to abstract data sets like network intrusion detection, recommender systems, and database query results. Although display algorithms are a critical component in the v...
Brent M. Dennis, Sarat Kocherlakota, Amit P. Sawan...
CHI
2006
ACM
16 years 6 months ago
Watching the cars go round and round: designing for active spectating
Spectating at sport events is a common and popular leisure activity worldwide. Recently spectating has also become a topic of interest to CHI, particularly the design of technolog...
Barry A. T. Brown, Daniel Normark, Eric Laurier, M...
CHI
2009
ACM
16 years 1 months ago
"Pimp My Roomba": designing for personalization
We present a study of how householders personalize their domestic vacuuming robot, iRobot’s Roomba™. In particular, we build on Blom and Monk’s [3] theory of personalization...
Ja-Young Sung, Rebecca E. Grinter, Henrik I. Chris...