Sciweavers

1118 search results - page 91 / 224
» Ubikequitous computing: designing interactive experiences fo...
Sort
View
CIKM
2009
Springer
15 years 7 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
INTETAIN
2009
Springer
16 years 25 days ago
Entertainment Computing, Social Transformation and the Quantum Field
Abstract. Entertainment computing is on its way getting an established academic discipline. The scope of entertainment computing is quite broad (see the scope of the international ...
Matthias Rauterberg
CHI
2004
ACM
16 years 6 months ago
Acquiring in situ training data for context-aware ubiquitous computing applications
Ubiquitous, context-aware computer systems may ultimately enable computer applications that naturally and usefully respond to a user's everyday activity. Although new algorit...
Stephen S. Intille, Ling Bao, Emmanuel Munguia Tap...
HRI
2009
ACM
16 years 1 months ago
Probo: a testbed for human robot interaction
The concept of the huggable robot Probo is a result of the desire to improve the living conditions of children in hospital environment. These children need distraction and lots of...
Kristof Goris, Jelle Saldien, Dirk Lefeber
COMPSAC
2003
IEEE
15 years 11 months ago
Variable Strength Interaction Testing of Components
Complete interaction testing of components is too costly in all but the smallest systems. Yet component interactions are likely to cause unexpected faults. Recently, design of exp...
Myra B. Cohen, Peter B. Gibbons, Warwick B. Mugrid...