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ACMACE
2006
ACM
15 years 10 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
DAS
2008
Springer
15 years 8 months ago
MathBrush: A System for Doing Math on Pen-Based Devices
Many on-line (interactive) mathematics recognition systems allow the creation of typeset equations, normally in LaTeX, but they do not support mathematical problem solving. In thi...
George Labahn, Edward Lank, Scott MacLean, Mirette...
VRST
2010
ACM
15 years 4 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
DL
1999
Springer
121views Digital Library» more  DL 1999»
15 years 10 months ago
Does Zooming Improve Image Browsing?
We describe an image retrieval system we built based on a Zoomable User Interface (ZUI). We also discuss the design, results and analysis of a controlled experiment we performed o...
Tammara T. A. Combs, Benjamin B. Bederson
ATAL
2003
Springer
15 years 11 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...