We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
Many on-line (interactive) mathematics recognition systems allow the creation of typeset equations, normally in LaTeX, but they do not support mathematical problem solving. In thi...
George Labahn, Edward Lank, Scott MacLean, Mirette...
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
We describe an image retrieval system we built based on a Zoomable User Interface (ZUI). We also discuss the design, results and analysis of a controlled experiment we performed o...
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...