Sciweavers

1118 search results - page 125 / 224
» Ubikequitous computing: designing interactive experiences fo...
Sort
View
HAPTICS
2005
IEEE
15 years 12 months ago
A First Investigation into the Effectiveness of Tactons
This paper reports two experiments relating to the design of Tactons (or tactile icons). The first experiment investigated perception of vibro-tactile “roughness” (created usi...
Lorna M. Brown, Stephen A. Brewster, Helen C. Purc...
RAID
2010
Springer
15 years 4 months ago
BotSwindler: Tamper Resistant Injection of Believable Decoys in VM-Based Hosts for Crimeware Detection
We introduce BotSwindler, a bait injection system designed to delude and detect crimeware by forcing it to reveal during the exploitation of monitored information. The implementati...
Brian M. Bowen, Pratap V. Prabhu, Vasileios P. Kem...
CVPR
2012
IEEE
13 years 8 months ago
Example-based 3D object reconstruction from line drawings
Recovering 3D geometry from a single 2D line drawing is an important and challenging problem in computer vision. It has wide applications in interactive 3D modeling from images, c...
Tianfan Xue, Jianzhuang Liu, Xiaoou Tang
WCET
2010
15 years 4 months ago
WCET Analysis of a Parallel 3D Multigrid Solver Executed on the MERASA Multi-Core
To meet performance requirements as well as constraints on cost and power consumption, future embedded systems will be designed with multi-core processors. However, the question o...
Christine Rochange, Armelle Bonenfant, Pascal Sain...
ACMACE
2009
ACM
16 years 26 days ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström