Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
In this paper, we present the design of a new fMRI compatible haptic interface with 3DOFs, based on electrical DC actuation, for the study of brain mechanisms of human motor contr...
Siqiao Li, Antonio Frisoli, Luigi Federico Borelli...
Nowadays, personal navigation devices (PNDs) that provide GPSbased directions are widespread in vehicles. These devices typically display the real-time location of the vehicle on ...
Andrew L. Kun, Tim Paek, Zeljko Medenica, Nemanja ...
This paper describes the results of three studies investigating an embodied agent that supports its interaction with the user by gazing at corresponding objects within its close e...
Johann Schrammel, Arjan Geven, Reinhard Sefelin, M...
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the Microsoft VChat graphical chat system. Survey and behavioral data were used to...