Many different constructions for (t, m, s)-nets and (t, s)-sequences are known today. Propagation rules as well as connections to other mathematical objects make it difficult to ...
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
The vast majority of earlier work has focused on graphs which are both connected (typically by ignoring all but the giant connected component), and unweighted. Here we study numer...
This paper describes the principles of an original adaptive interconnect for a computational cluster. Torus topology (2d or 3d) is used as a basis but nodes are allowed to effecti...
Abstract - Recent advances in multimedia network systems have led to the development of a new generation of applications that associate the use of various multimedia objects. The c...