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NETGAMES
2006
ACM
16 years 14 days ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
ICMI
2004
Springer
148views Biometrics» more  ICMI 2004»
15 years 12 months ago
ICARE software components for rapidly developing multimodal interfaces
Although several real multimodal systems have been built, their development still remains a difficult task. In this paper we address this problem of development of multimodal inte...
Jullien Bouchet, Laurence Nigay, Thierry Ganille
MIDDLEWARE
2004
Springer
15 years 12 months ago
Interoperability Among Independently Evolving Web Services
The increasing popularity of XML Web services motivates us to examine if it is feasible to substitute one vendor service for another when using a Web-based application, assuming th...
Shankar Ponnekanti, Armando Fox
FPGA
2010
ACM
294views FPGA» more  FPGA 2010»
15 years 11 months ago
Axel: a heterogeneous cluster with FPGAs and GPUs
This paper describes a heterogeneous computer cluster called Axel. Axel contains a collection of nodes; each node can include multiple types of accelerators such as FPGAs (Field P...
Kuen Hung Tsoi, Wayne Luk
HPCA
1998
IEEE
15 years 10 months ago
Efficiently Adapting to Sharing Patterns in Software DSMs
In this paper we introduce a page-based Lazy Release Consistency protocol called ADSM that constantly and efficiently adapts to the applications' sharing patterns. Adaptation...
Luiz Rodolpho Monnerat, Ricardo Bianchini