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HCI
2007
15 years 8 months ago
An Architecture for Adaptive and Adaptable Mobile Applications for Physically Handicapped People
Context-awareness is an important capability needed in devices in a ubiquitous computing environment. Ubiquitous computing devices use different types of sensors along with the us...
Matthias Betz, Mahmudul Huq, Volkmar Pipek, Markus...
ENTCS
2007
126views more  ENTCS 2007»
15 years 6 months ago
Modelling Calculi with Name Mobility using Graphs with Equivalences
In the theory of graph rewriting, the use of coalescing rules, i.e., of rules which besides deleting and generating graph items, can coalesce some parts of the graph, turns out to...
Paolo Baldan, Fabio Gadducci, Ugo Montanari
PERVASIVE
2006
Springer
15 years 6 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
ICALT
2007
IEEE
16 years 27 days ago
The PLExus Prototype: A PLE realized as Topic Maps
The article presents the PLExus prototype, a Personal Learning Environment based on the semantic technology of topic maps. Semantic-based navigation in e-learning will enable vari...
Line Kolås, Arvid Staupe
HLK
2003
IEEE
15 years 12 months ago
Symmetry-Based Photo Editing
Based on high-level geometric knowledge, especially symmetry, imposed upon objects in images, we demonstrate in this paper how to edit images in terms of correct 3-D shape and rel...
Kun Huang, Wei Hong, Yi Ma