In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
— Optimal component analysis (OCA) uses a stochastic gradient optimization process to find optimal representations for general criteria and shows good performance in object reco...
—This paper proposes the sequential context inference (SCI) algorithm for Markov random field (MRF) image analysis. This algorithm is designed primarily for fast inference on an...
Optical ow elds are a primary source of information about the visual scene in technical and biological systems. In a step towards a system for real time scene analysis we have deve...
Rainer A. Deutschmann, Charles M. Higgins, Christo...