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DIGRA
2005
Springer
15 years 11 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
MICAI
2004
Springer
15 years 11 months ago
A Biologically Motivated and Computationally Efficient Natural Language Processor
Abstract. Conventional artificial neural network models lack many physiological properties of the neuron. Current learning algorithms are more concerned to computational performanc...
João Luís Garcia Rosa
ESANN
2008
15 years 7 months ago
Petri nets design based on neural networks
Petri net faulty models are useful for reliability analysis and fault diagnosis of discrete event systems. Such models are difficult to work out as long as they must be computed ac...
Edouard Leclercq, Souleiman Ould el Medhi, Dimitri...
ISSA
2004
15 years 7 months ago
Utilizing Neural Networks For Effective Intrusion Detection
Computer security, and intrusion detection in particular, has become increasingly important in today's business environment, to help ensure safe and trusted commerce between ...
Martin Botha
ICCS
2007
Springer
16 years 8 days ago
Using FCA for Encoding Closure Operators into Neural Networks
After decades of concurrent development of symbolic and connectionist methods, recent years have shown intensifying efforts of integrating those two paradigms. This paper contribu...
Sebastian Rudolph