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COLCOM
2008
IEEE
16 years 1 months ago
Learning Models of the Negotiation Partner in Spatio-temporal Collaboration
Abstract. We describe an approach for learning the model of the opponent in spatio-temporal negotiation. We use the Children in the Rectangular Forest canonical problem as an examp...
Yi Luo, Ladislau Bölöni
IAT
2008
IEEE
16 years 29 days ago
Auction Analysis by Normal Form Game Approximation
Auctions are pervasive in today’s society and provide a variety of real markets. This article facilitates a strategic choice between a set of available trading strategies by int...
Michael Kaisers, Karl Tuyls, Frank Thuijsman, Simo...
IAT
2008
IEEE
16 years 29 days ago
A Pragmatic Approach to Realizing Context-Aware Personal Services
As network and computing technologies have improved, and the number of mobile devices has increased, realizing context-aware personal services has become one of the most important...
Sangkeun Lee, Dongjoo Lee, Seungseok Kang, Sang-go...
ICTAI
2008
IEEE
16 years 28 days ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
IAT
2007
IEEE
16 years 26 days ago
Towards Constraint-Based Composition with Incomplete Service Descriptions
We apply our work on Web service discovery with initially incomplete information to the problem of service composition. Rich semantic descriptions of Goals and Web services allow ...
Matthew Moran, Tomas Vitvar, Maciej Zaremba