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NOSSDAV
2009
Springer
16 years 1 months ago
SLIPstream: scalable low-latency interactive perception on streaming data
A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...
SASO
2008
IEEE
16 years 25 days ago
Pervasive Self-Learning with Multi-modal Distributed Sensors
Truly ubiquitous computing poses new and significant challenges. A huge number of heterogeneous devices will interact to perform complex distributed tasks. One of the key aspects...
Nicola Bicocchi, Marco Mamei, Andrea Prati, Rita C...
IAT
2007
IEEE
16 years 23 days ago
A Distributed Algorithm for Finding Nucleolus-Stable Payoff Divisions
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Hrishikesh J. Goradia, José M. Vidal
SMC
2007
IEEE
102views Control Systems» more  SMC 2007»
16 years 21 days ago
An improved immune Q-learning algorithm
—Reinforcement learning is a framework in which an agent can learn behavior without knowledge on a task or an environment by exploration and exploitation. Striking a balance betw...
Zhengqiao Ji, Q. M. Jonathan Wu, Maher A. Sid-Ahme...
CCGRID
2003
IEEE
15 years 11 months ago
GridFlow: Workflow Management for Grid Computing
Grid computing is becoming a mainstream technology for large-scale distributed resource sharing and system integration. Workflow management is emerging as one of the most importan...
Junwei Cao, Stephen A. Jarvis, Subhash Saini, Grah...