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CGF
2008
84views more  CGF 2008»
15 years 6 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...
ICDCS
2005
IEEE
16 years 9 hour ago
Comparison of Approaches to Service Deployment
IT today is driven by the trend of increasing scale and complexity. Utility and Grid computing models, PlanetLab, and traditional data centers, are reaching the scale of thousands...
Vanish Talwar, Qinyi Wu, Calton Pu, Wenchang Yan, ...
CVPR
2004
IEEE
16 years 8 months ago
Bayesian Assembly of 3D Axially Symmetric Shapes from Fragments
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
Andrew R. Willis, David B. Cooper
HPDC
2007
IEEE
15 years 10 months ago
MOB: zero-configuration high-throughput multicasting for grid applications
Grid applications often need to distribute large amounts of data efficiently from one cluster to multiple others (multicast). Existing methods usually arrange nodes in optimized t...
Mathijs den Burger, Thilo Kielmann
CSCW
2002
ACM
15 years 6 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...