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CCS
2008
ACM
15 years 8 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
PSB
2001
15 years 7 months ago
A Multithreaded Parallel Implementation of a Dynamic Programming Algorithm for Sequence Comparison
This paper discusses the issues involved in implementing a dynamic programming algorithm for biological sequence comparison on a generalpurpose parallel computing platform based o...
W. S. Martins, Juan del Cuvillo, F. J. Useche, Kev...
CVPR
2010
IEEE
15 years 6 months ago
Point-based non-rigid surface registration with accuracy estimation
This article presents a new method for non-rigid surface registration between a surface model and a surface of an internal organ in a given 3D medical image. The surface is repres...
Hidekata Hontani, Wataru Watanabe
CGF
2007
113views more  CGF 2007»
15 years 6 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
TOG
2008
109views more  TOG 2008»
15 years 6 months ago
Geometric skinning with approximate dual quaternion blending
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Ladislav Kavan, Steven Collins, Jirí Z&aacu...