The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
A world model for ubiquitous computing environments is presented. It can be dynamically organized like a tree based on geographical containment, such as in a user-room-floor-build...
This paper presents preliminary work done on simulationbased optimization of a stochastic material-dispatching system in a retailer network. The problem we consider is one of dete...
In this paper, we propose a mutual authentication scheme using nonce variable instead of Mac address and accompanying with token updates to improve the functionality. Lee et al. (2...
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...