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IPPS
2002
IEEE
15 years 11 months ago
Compression-Domain Parallel Rendering
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D ...
Tulika Mitra, Tzi-cker Chiueh
190
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IPPS
2002
IEEE
15 years 11 months ago
Variable Partitioning and Scheduling of Multiple Memory Architectures for DSP
Multiple memory module architecture enjoys higher memory access bandwidth and thus higher performance. Two key problems in gaining high performance in this kind of architecture ar...
Qingfeng Zhuge, Bin Xiao, Edwin Hsing-Mean Sha
LCN
2002
IEEE
15 years 11 months ago
Parallel Packet Switching Using Multiplexors with Virtual Input Queues
Parallel Packet Switches (PPS) use internal, parallel switch planes that operate at less than line speed. A PPS can scale-up to faster line speeds than a single-plane switch can. ...
Ahmed Aslam, Kenneth J. Christensen
SIGGRAPH
2010
ACM
15 years 11 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
DSN
2000
IEEE
15 years 11 months ago
Implementing Flexible Object Group Invocation in Networked Systems
Distributed applications should be able to make use of an object group service in a number of application specific ways. Three main modes of interactions can be identified: (i) re...
Graham Morgan, Santosh K. Shrivastava