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DAC
1994
ACM
15 years 10 months ago
Design Methodology Management Using Graph Grammars
In this paper, we present a design methodology management system, which assists designers in selecting a suitable design process and invoking the selected sequence of tools on the...
Reid A. Baldwin, Moon-Jung Chung
ICPR
2010
IEEE
15 years 4 months ago
Semi-supervised Graph Learning: Near Strangers or Distant Relatives
In this paper, an easily implemented semi-supervised graph learning method is presented for dimensionality reduction and clustering, using the most of prior knowledge from limited...
Weifu Chen, Guocan Feng
ICIP
2009
IEEE
15 years 4 months ago
Windows and facades retrieval using similarity on graph of contours
The development of street-level geoviewers become recently a very active and challenging research topic. In this context, the detection, representation and classification of windo...
Jean-Emmanuel Haugeard, Sylvie Philipp-Foliguet, F...
LICS
2005
IEEE
16 years 8 days ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
GD
2003
Springer
15 years 12 months ago
Fixed Parameter Algorithms for one-sided crossing minimization Revisited
We exhibit a small problem kernel for the one-sided crossing minimization problem. This problem plays an important role in graph drawing algorithms based on the Sugiyama layering ...
Vida Dujmovic, Henning Fernau, Michael Kaufmann