In this paper, we present a design methodology management system, which assists designers in selecting a suitable design process and invoking the selected sequence of tools on the...
In this paper, an easily implemented semi-supervised graph learning method is presented for dimensionality reduction and clustering, using the most of prior knowledge from limited...
The development of street-level geoviewers become recently a very active and challenging research topic. In this context, the detection, representation and classification of windo...
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
We exhibit a small problem kernel for the one-sided crossing minimization problem. This problem plays an important role in graph drawing algorithms based on the Sugiyama layering ...