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» Transmedial interactions and digital games
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EUROMICRO
2004
IEEE
15 years 9 months ago
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting
The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and...
Emmanuel Papaioannou, Vasilis Karagianis, Kostas K...
DIMEA
2007
248views Multimedia» more  DIMEA 2007»
15 years 10 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
AGENTS
2000
Springer
15 years 10 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
CHI
2011
ACM
14 years 9 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
CHI
2005
ACM
16 years 6 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva