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COR
2006
84views more  COR 2006»
15 years 6 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
TCS
2008
15 years 6 months ago
Distance- k knowledge in self-stabilizing algorithms
Abstract. Many graph problems seem to require knowledge that extends beyond the immediate neighbors of a node. The usual self-stabilizing model only allows for nodes to make decisi...
Wayne Goddard, Stephen T. Hedetniemi, David Pokras...
JUCS
2002
119views more  JUCS 2002»
15 years 6 months ago
Error-Correction, and Finite-Delay Decodability
: When the words of a language are communicated via a noisy channel, the language property of error-detection ensures that no word of the language can be transformed to another wor...
Stavros Konstantinidis
173
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PR
2002
202views more  PR 2002»
15 years 6 months ago
Illumination color covariant locale-based visual object retrieval
Search by Object Model -- finding an object inside a target image -- is a desirable and yet difficult mechanism for querying multimedia data. An added difficulty is that objects c...
Mark S. Drew, Ze-Nian Li, Zinovi Tauber
TOG
2002
123views more  TOG 2002»
15 years 6 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg