In this paper we make use of the idea that a robot can autonomously discover objects and learn their appearances by poking and prodding at interesting parts of a scene. In order t...
Averaging, filtering and interpolation of 3-D object orientation data is important in both computer vision and computer graphics, for instance to smooth estimates of object orien...
Anders Brun, Carl-Fredrik Westin, Steven Haker, Ha...
Abstract The cerebral cortex utilizes spatiotemporal continuity in the world to help build invariant representations. In vision, these might be representations of objects. The temp...
Simon M. Stringer, G. Perry, Edmund T. Rolls, J. H...
This paper describes an approach for generating Binary Partition Tree [7] representations and video object segmentations using a novel region merging strategy based on motion simi...
In order to enable intuitive physical interaction with autonomous robots as well as in collaborative multi-user virtual reality and teleoperation systems a deep understanding of h...