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ICRA
2009
IEEE
139views Robotics» more  ICRA 2009»
16 years 24 days ago
Transfer of knowledge for a climbing Virtual Human: A reinforcement learning approach
— In the reinforcement learning literature, transfer is the capability to reuse on a new problem what has been learnt from previous experiences on similar problems. Adapting tran...
Benoit Libeau, Alain Micaelli, Olivier Sigaud
ICCBR
2005
Springer
15 years 11 months ago
CBR for State Value Function Approximation in Reinforcement Learning
CBR is one of the techniques that can be applied to the task of approximating a function over high-dimensional, continuous spaces. In Reinforcement Learning systems a learning agen...
Thomas Gabel, Martin A. Riedmiller
JDCTA
2010
160views more  JDCTA 2010»
15 years 28 days ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
PDPTA
2003
15 years 7 months ago
Java Resources for Teaching Reinforcement Learning
— In this paper we present a library of classes for programming reinforcement learning simulations in Java. This library is based upon the standard by Sutton and Santamaria [1], ...
Amy J. Kerr, Todd W. Neller, Christopher J. La Pil...
ICCCI
2011
Springer
14 years 5 months ago
Evolving Equilibrium Policies for a Multiagent Reinforcement Learning Problem with State Attractors
Multiagent reinforcement learning problems are especially difficult because of their dynamism and the size of joint state space. In this paper a new benchmark problem is proposed, ...
Florin Leon