Sciweavers

3254 search results - page 592 / 651
» Tracking Interacting People
Sort
View
CSEE
2011
Springer
14 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
TVCG
2012
182views Hardware» more  TVCG 2012»
13 years 8 months ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
MICCAI
2003
Springer
16 years 7 months ago
Analysis Tool for Diffusion Tensor MRI
Abstract. Diffusion Tensor Imaging (DTI) is becoming a routine magnetic resonance technique to study white matter properties and alterations of fiber integrity due to pathology. Th...
Pierre Fillard, Guido Gerig
ICSE
2005
IEEE-ACM
16 years 6 months ago
Predictors of customer perceived software quality
Predicting software quality as perceived by a customer may allow an organization to adjust deployment to meet the quality expectations of its customers, to allocate the appropriat...
Audris Mockus, Ping Zhang, Paul Luo Li
PERCOM
2006
ACM
16 years 5 months ago
Context-Aware Resource Management in Multi-Inhabitant Smart Homes: A Nash H-Learning based Approach
A smart home aims at building intelligence automation with a goal to provide its inhabitants with maximum possible comfort, minimize the resource consumption and thus overall cost...
Nirmalya Roy, Abhishek Roy, Sajal K. Das