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HCI
2011
14 years 9 months ago
Modeling Pharmacokinetics and Pharmacodynamics on a Mobile Device to Help Caffeine Users
We introduce a mobile device application that displays key information about caffeine: the pharmacokinetics (time course of drug levels) and pharmacodynamics (the effects of caffei...
Frank E. Ritter, Kuo-Chuan (Martin) Yeh
ICIP
2006
IEEE
16 years 8 months ago
Calibrating Head Pose Estimation in Videos for Meeting Room Event Analysis
In this paper, we study the calibration of head pose estimation in stereo camera setting for meeting room video event analysis. Head pose information infers the direction of atten...
Jilin Tu, Thomas S. Huang, Yingen Xiong, R. Travis...
CHI
2009
ACM
16 years 6 months ago
Map torchlight: a mobile augmented reality camera projector unit
The advantages of paper-based maps have been utilized in the field of mobile Augmented Reality (AR) in the last few years. Traditional paper-based maps provide high-resolution, la...
Johannes Schöning, Michael Rohs, Sven G. Krat...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 7 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
AUIC
2005
IEEE
15 years 12 months ago
Real-time 3D Finger Pointing for an Augmented Desk
The augmented desk is gaining popularity in recent HCI research. Its layout of a large horizontal screen on the desk enhances immersive and intense collaborative experiences. A re...
Le Song, Masahiro Takatsuka