In architecture companies, work is very often performed by several individuals. From conceptual design to the construction of a final product, the object passes through many hands,...
Daniel Pinho, Adriana Santarosa Vivacqua, Sé...
In this paper we present the results of a user study that was conducted in combination with a submission to TRECVID 2003. Search behavior of students querying an interactive video-...
Laura Hollink, Giang P. Nguyen, Dennis Koelma, A. ...
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
People often misplace objects they care about. We present a system that generates reminders about objects left behind by tagging those objects with passive RFID tags. Readers posit...
Gaetano Borriello, Waylon Brunette, Matthew Hall, ...
In this paper, we describe the GroupMedia system, which uses wireless wearable computers to measure audio features, headmovement, and galvanic skin response (GSR) for dyads and gr...