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VRML
1999
ACM
15 years 10 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
ANSS
1997
IEEE
15 years 10 months ago
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Shaun Bangay, Peter Clayton, David A. Sewry
AMDO
2006
Springer
15 years 10 months ago
Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition
Abstract. Perceptual user interfaces are becoming important nowadays, because they offer a more natural interaction with the computer via speech recognition, haptics, computer visi...
Cristina Manresa-Yee, Xavier Varona, Francisco J. ...
CHI
2001
ACM
15 years 10 months ago
Automating camera management for lecture room environments
Given rapid improvements in network infrastructure and streaming-media technologies, a large number of corporations and universities are recording lectures and making them availab...
Qiong Liu, Yong Rui, Anoop Gupta, Jonathan J. Cadi...
WSC
2008
15 years 8 months ago
Guidelines for commercial off-the-shelf Simulation Package interoperability
Commercial-off-the-shelf (COTS) Simulation Packages (CSPs) are widely used visual interactive modeling environments such as ArenaTM, AnylogicTM, FlexsimTM, Simul8TM, WitnessTM, et...
Simon J. E. Taylor, Stephen John Turner, Steffen S...