Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Developments in networked digital imaging promise to substantially affect the near-universal experience of personal photography. Designing technology for image capture and sharing...
Nancy A. Van House, Marc Davis, Morgan Ames, Megan...
Online communities (OLCs) are gatherings of like -minded people, brought together in cyberspace by shared interests. Creating such communities is not a big challenge; sustaining m...
Nishikant Kapoor, Joseph A. Konstan, Loren G. Terv...
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
This paper describes a novel approach to improve blind and visually impaired people's access to the Web by using a content-aware Web browser plug-in coupled with audio and ha...
Wai Yu, Graham McAllister, Philip Strain, Ravi Kub...