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CHI
2007
ACM
16 years 7 months ago
Task and social visualization in software development: evaluation of a prototype
As open source development has evolved, differentiation of roles and increased sophistication of collaborative processes has occurred. Recently, we described coordination issues i...
Jason B. Ellis, Shahtab Wahid, Catalina Danis, Wen...
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CHI
2007
ACM
16 years 7 months ago
GUIDe: gaze-enhanced UI design
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Manu Kumar, Terry Winograd
CHI
2005
ACM
16 years 7 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai
CHI
2005
ACM
16 years 7 months ago
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
We present a new interaction technique for large directtouch displays called Modal Spaces. Modal interfaces require the user to keep track of the state of the system. The Modal Sp...
Katherine Everitt, Chia Shen, Kathy Ryall, Clifton...
CHI
2002
ACM
16 years 7 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...