Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
As robots become more pervasive, operators will develop richer relationships with them. In a 2 (robot form: humanoid vs. car) x 2 (assembler: self vs. other) between-participants ...
Victoria Groom, Leila Takayama, Paloma Ochi, Cliff...
Today a growing community of DIY-practitioners, artists and designers are using microcontroller-based toolkits to express their concepts for digital artifacts by building them. Ho...
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
– The paper introduces an online user study on applications for social robots with 127 participants. The potential users proposed 570 application scenarios based on the appearanc...
Frank Hegel, Monja Lohse, Agnes Swadzba, Sven Wach...