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CACM
2000
108views more  CACM 2000»
15 years 6 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
CHI
2009
ACM
16 years 7 months ago
Making sense of strangers' expertise from signals in digital artifacts
Contemporary work increasingly involves interacting with strangers in technology-mediated environments. In this context, we come to rely on digital artifacts to infer characterist...
N. Sadat Shami, Kate Ehrlich, Geri Gay, Jeffrey T....
CHI
2010
ACM
16 years 1 months ago
Pensieve: supporting everyday reminiscence
Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pens...
S. Tejaswi Peesapati, Victoria Schwanda, Johnathon...
CHI
2010
ACM
16 years 1 months ago
A stage-based model of personal informatics systems
People strive to obtain self-knowledge. A class of systems called personal informatics is appearing that help people collect and reflect on personal information. However, there is...
Ian Li, Anind K. Dey, Jodi Forlizzi
ISRR
2005
Springer
138views Robotics» more  ISRR 2005»
16 years 9 days ago
One Is Enough!
We postulate that multi-wheel statically-stable mobile robots for operation in human environments are an evolutionarydead end. Robots of this class tall enough to interact meaning...
Tom Lauwers, George Kantor, Ralph L. Hollis