Sciweavers

1569 search results - page 229 / 314
» Towards the interactive office
Sort
View
CHI
2007
ACM
16 years 6 months ago
Sharing a single expert among multiple partners
Expertise to assist people on complex tasks is often in short supply. One solution to this problem is to design systems that allow remote experts to help multiple people in simult...
Jeffrey Wong, Lui Min Oh, Jiazhi Ou, Carolyn Penst...
CHI
2006
ACM
16 years 6 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
CHI
2005
ACM
16 years 6 months ago
Implications for designing the user experience of DVD menus
DVD menus often miss out on usability and are complex and difficult to navigate through. One of the main problems is the lack of design standards. By conducting an expert walkthro...
Thomas Költringer, Martin Tomitsch, Karin Kap...
CHI
2005
ACM
16 years 6 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
2003
ACM
16 years 6 months ago
The kinedit system: affective messages using dynamic texts
Kinetic (dynamic) typography has demonstrated the ability to add significant emotive content and appeal to expressive text, allowing some of the qualities normally found in film a...
Jodi Forlizzi, Johnny C. Lee, Scott E. Hudson