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175
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ACMACE
2005
ACM
16 years 6 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
HCI
2007
15 years 8 months ago
A Distributed Framework for Scalable Large-Scale Crowd Simulation
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
149
Voted
LKR
2008
15 years 8 months ago
On the Representation of Perceptual Knowledge for Understanding Reference Expressions
Abstract. Recent research has enabled important progress in developing agents aimed at real-world linguistic interaction with humans. Hence, within the general shift of research fo...
Philipp Spanger, Takenobu Tokunaga
TCS
2010
15 years 5 months ago
Detecting synchronisation of biological oscillators by model checking
We define a subclass of timed automata, called oscillator timed automata, suitable to model biological oscillators. Coupled biological oscillators may synchronise, as emerging be...
Ezio Bartocci, Flavio Corradini, Emanuela Merelli,...
CHI
2009
ACM
15 years 4 months ago
Semantically structured tag clouds: an empirical evaluation of clustered presentation approaches
Tag clouds have become a frequently used interaction technique in the web. Recently several approaches to present tag clouds with the tags semantically clustered have been propose...
Johann Schrammel, Michael Leitner, Manfred Tscheli...