Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
The emergence of the SCORM specification has shed a light toward standardization of e-learning which makes the reusability and interoperability of learning resources feasible. How...
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
Abstract It has been recognized that long-term effects exist in the interaction with robotic technologies. Despite this recognition, we still know little about how the temporal eff...
Ja-Young Sung, Rebecca E. Grinter, Henrik I. Chris...