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UIST
2004
ACM
16 years 1 days ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
OOIS
1994
Springer
15 years 10 months ago
Problems, Descriptions and Objects
The business of software development is solving problems. Following Polya, we can increase our ability to solve problems by focusing directly on problems themselves, on their part...
Michael Jackson
ENC
2004
IEEE
15 years 10 months ago
Feature Selection for Visual Gesture Recognition Using Hidden Markov Models
Hidden Markov models have become the preferred technique for visual recognition of human gestures. However, the recognition rate depends on the set of visual features used, and al...
José Antonio Montero, Luis Enrique Sucar
SPW
2000
Springer
15 years 10 months ago
The Resurrecting Duckling - What Next?
In the context of the security of wireless ad hoc networks, we previously explored the problem of secure transient association between a master and a slave device in the absence of...
Frank Stajano
APGV
2010
ACM
236views Visualization» more  APGV 2010»
15 years 10 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania